Update of bug #21764 (project wesnoth):
Category: Bug => Feature Request
Priority: 3 - Low => 2
Summary: faction detection when reloading in mp_create dialog
seems broken => when reloading a game, mp_connect could display chosen faction
rather than custom
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Follow-up Comment #2:
I see, I think I just didn't understand the intended behavior. It makes sense
to me now. With this logic it should always display "custom" in a reloaded
game I guess.
I'm changing this to a feature request to display the chosen faction from the
given era if possible, rather than "custom", for reloaded games.
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<http://gna.org/bugs/?21764>
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