URL:
<http://gna.org/bugs/?21937>
Summary: sound and music lags/screech sometimes if a lot of
sound acitivity is produced
Project: Battle for Wesnoth
Submitted by: laza
Submitted on: Sat 19 Apr 2014 04:19:32 PM UTC
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Sound and music
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.12
Operating System: Windows 8.1
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Details:
i play in an VM with Windows 8.1 Update 1, 4 GB RAM, 2 CPU cores, 2D and 3D
video acceleration, 196 MB GPU
to reproduce this bug, change the resolution to maximum my LCD can handle:
1920x1200
- play a bit
- if an unit attacks three times, the attacking sound lags and is only two
times created(?)
- if a lot of units heal/cure the sound screechs and seldom the music breaks
- sometimes the music breaks
maybe this is a problem of the VM and not for BfW, but i tested a bit and if i
change the game speed to 0,5 the sound and is correct and no abnormal
behavior.
also the resolution has an impact cause it got much worse if i change the
resolution to the maximum.
Host: Xubuntu 14.04
VirtualBox 4.3.10
Guest: Windows 8.1 Update 1
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