URL:
  <http://gna.org/bugs/?21937>

                 Summary: sound and music lags/screech sometimes if a lot of
sound acitivity is produced
                 Project: Battle for Wesnoth
            Submitted by: laza
            Submitted on: Sat 19 Apr 2014 04:19:32 PM UTC
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Sound and music
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.12
        Operating System: Windows 8.1

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Details:

i play in an VM with Windows 8.1 Update 1, 4 GB RAM, 2 CPU cores, 2D and 3D
video acceleration, 196 MB GPU

to reproduce this bug, change the resolution to maximum my LCD can handle:
1920x1200

- play a bit
- if an unit attacks three times, the attacking sound lags and is only two
times created(?)
- if a lot of units heal/cure the sound screechs and seldom the music breaks
- sometimes the music breaks

maybe this is a problem of the VM and not for BfW, but i tested a bit and if i
change the game speed to 0,5 the sound and is correct and no abnormal
behavior.
also the resolution has an impact cause it got much worse if i change the
resolution to the maximum.

Host: Xubuntu 14.04
VirtualBox 4.3.10
Guest: Windows 8.1 Update 1




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