Update of bug #21941 (project wesnoth):

                Severity:           4 - Important => 5 - Blocker            
                  Status:                    None => Confirmed              

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Follow-up Comment #3:

I'm upgrading the severity of this bug to "5 - Blocker" because it will
prevent players who play LoW over a network from finishing the campaign. It
appears they would be forced to abandon / proceed separately, with no possible
workaround.

As we discussed on irc, on the face of it it seems like the server could
easily be hacked to allow games with more players but on review it seems a
real fix would require changes of client-side code as well.

http://www.wesnoth.org/irclogs/2014/04/%23wesnoth-dev.2014-04-19.log

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