URL:
<http://gna.org/bugs/?21978>
Summary: Inconsistent lock behavior when 'use map settings'
unchecked
Project: Battle for Wesnoth
Submitted by: sigurdfdragon
Submitted on: Sat 26 Apr 2014 07:02:19 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.13+dev
Operating System: Win 7 x64
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Details:
In a multiplayer scenario or campaign:
When 'use map settings' is unchecked, using the various individual lock keys
has an inconsistent behavior. Controller_lock=yes will still work, but others
like gold_lock, income_lock, color_lock & team_lock = yes will not. Using
faction=Loyalist on default makes it suggested to the player, but the player
can still change it.
It seems to me that keys like gold, income, color & team_lock should still be
able to be used if 'use_map_settings' is unchecked.
I'm not sure what I would consider proper behavior for the faction key.
Attached is a test scenario where one can toggle use map settings to see
behavior described above.
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File Attachments:
-------------------------------------------------------
Date: Sat 26 Apr 2014 07:02:19 PM UTC Name: Multiplayer_Lock_Test.zip Size:
1kB By: sigurdfdragon
<http://gna.org/bugs/download.php?file_id=20585>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21978>
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