Update of bug #21448 (project wesnoth):

                  Status:                    None => Fixed                  

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Follow-up Comment #2:

Fixed in commit ffb83a97c8c61afabb464aa3ed893fec54297278

I matched the expression so that the behavior is the same for units that have
a premove set and are then clicked on again as per what happened in Wesnoth
1.10.

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