URL:
<http://gna.org/bugs/?22163>
Summary: allow [end_turn] to say what side number has the
next turn
Project: Battle for Wesnoth
Submitted by: involution
Submitted on: Sun 08 Jun 2014 06:28:59 PM UTC
Category: Feature Request
Severity: 1 - Wish
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.14.0
Operating System: Linux Mint 16
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Details:
Idea is that [end_turn] should have an attribute "next_side" which determines
what the next value of "current_side" in the engine will be, so that you can
easily transfer control to whatever team is desired.
Currently you can also do this by putting [end_turn] in "side turn" events for
the teams who you don't want to have the next turn, but its cumbersome, may
have other bad side effects, and is slow in networked mp because afaict you
have to wait for all the clients to respond for each side that you want to
skip...
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?22163>
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