URL:
<http://gna.org/bugs/?22263>
Summary: inspect doesnt show variables if first is empty
Project: Battle for Wesnoth
Submitted by: gfgtdf
Submitted on: Do 03 Jul 2014 00:52:16 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.0-dev
Operating System: win7
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Details:
ye if the first variable in the list is empty the others aren't shown
neigher.
to reproduce:
start any scenario and use
:debug
then
:lua wesnoth.set_variable("_a","")
and then (i assume there is no variable in the scenario with a more top name)
:inspect
you will see no content of _a which is normal since its empty, but you also
won't see the contents of other variables.
if you change it to 'unit' and then back to 'variables' you'll also get a
warning:
error gui/general: vertical_scrollbar [_vertical_scrollbar]
gui2::tscrollbar_::recalculate: Can't recalculate size, force a window layout
phase.
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Reply to this item at:
<http://gna.org/bugs/?22263>
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