URL:
<http://gna.org/bugs/?22778>
Summary: allow "modeless" windows / panes
Project: Battle for Wesnoth
Submitted by: involution
Submitted on: Sat 11 Oct 2014 12:29:09 AM UTC
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13
Operating System: N/A
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Details:
It would be really nice if we could create windows that don't grab focus,
and/or could be dragged around by the user.
Some uses I could think of:
- Terrain / area time of day info screens for in-game.
- Editor: Really needs to have toolbars that you can drag around, to help with
some layout problems in the sidebar... (see e.g. this thread
http://forums.wesnoth.org/viewtopic.php?f=4&t=41002)
- UMC content might be able to make use of these for heavily modded games.
It could also make use of some of the nice design work that West did in this
thread: http://forums.wesnoth.org/viewtopic.php?f=9&t=24598
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