URL:
<http://gna.org/bugs/?23016>
Summary: Multiplayer Load Game screen identifies random
leaders
Project: Battle for Wesnoth
Submitted by: rjaguar3
Submitted on: Mon 01 Dec 2014 05:29:12 PM CST
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.0
Operating System: Ubuntu 14.04
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Details:
To reproduce:
1. Start a multiplayer game with fog of war and all sides set to random.
2. Save the game.
3. Reload through the multiplayer dialog.
Expected: The reload screen does not identify the units of the leaders (since
Random was selected).
Actual: The reload screen identifies the opposing leader units in a grayed-out
box in the column "Leader/Gender". This may give a player information about
opposing sides that e should not know.
I'm classifying the bug as minor because, after a few turns, players ought to
have figured out what factions the opposing players are using, and prematurely
finding out what type of unit an opposing leader is usually does not provide
much strategic advantage.
_______________________________________________________
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<http://gna.org/bugs/?23016>
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