URL:
  <http://gna.org/bugs/?23016>

                 Summary: Multiplayer Load Game screen identifies random
leaders
                 Project: Battle for Wesnoth
            Submitted by: rjaguar3
            Submitted on: Mon 01 Dec 2014 05:29:12 PM CST
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12.0
        Operating System: Ubuntu 14.04

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Details:

To reproduce:
1.  Start a multiplayer game with fog of war and all sides set to random.
2.  Save the game.
3.  Reload through the multiplayer dialog.
Expected: The reload screen does not identify the units of the leaders (since
Random was selected).
Actual: The reload screen identifies the opposing leader units in a grayed-out
box in the column "Leader/Gender".  This may give a player information about
opposing sides that e should not know.

I'm classifying the bug as minor because, after a few turns, players ought to
have figured out what factions the opposing players are using, and prematurely
finding out what type of unit an opposing leader is usually does not provide
much strategic advantage.




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