URL:
  <http://gna.org/bugs/?23053>

                 Summary: EI: Captured ignores difficulty levels
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Wed 10 Dec 2014 06:34:02 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12.0
        Operating System: winxp

    _______________________________________________________

Details:

While the new version of this scenario is a definite improvement, the only
difference between easy and hard appears to be 20 gold for the enemy.
Meanwhile, the majority of the challenge is provided by WML-generated units
that aren't adjusted for difficulty.

I'd say the current scenario is close to hard difficulty level; normal could
be reduced a little, and easy a lot.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?23053>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to