URL:
  <http://gna.org/bugs/?23113>

                 Summary: Unit specific animations no longer play
                 Project: Battle for Wesnoth
            Submitted by: coffee
            Submitted on: Fri 26 Dec 2014 06:39:05 PM ACDT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: involution
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13.0+dev
        Operating System: Ubuntu

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Details:

Since commit 6603de667b464d6f6bea04fa07dd25ac8493bc39 unit specific animations
don't work. An example would be in the tutorial, Delfador has a 'new
animation' set that doesn't play when summoning the quintain. This looks to be
because the animations from this commit are not set for units individually,
but for unit types.

*see 'for' statement in  unit_animation*
unit_animation_component::choose_animation).




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