URL:
<http://gna.org/bugs/?23330>
Summary: add synchronized scenario_end event
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Fr 27 Feb 2015 22:42:37 UTC
Category: Feature Request
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13
Operating System:
_______________________________________________________
Details:
'defeat' and 'victory' are not syncronized becasue they might not fire on all
clients. It would ne nice to have a synchronized 'scenario_end' event that
does fire on all clients regardless of the outcome. This event should be fired
_after_ the defeat or victory event.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?23330>
_______________________________________________
Nachricht gesendet von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs