URL:
  <http://gna.org/bugs/?23330>

                 Summary: add synchronized scenario_end event
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Fr 27 Feb 2015 22:42:37 UTC
                Category: Feature Request
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13
        Operating System:  

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Details:

'defeat' and 'victory' are not syncronized becasue they might not fire on all
clients. It would ne nice to have a synchronized 'scenario_end' event that
does fire on all clients regardless of the outcome. This event should be fired
_after_ the defeat or victory event.





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Reply to this item at:

  <http://gna.org/bugs/?23330>

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