URL:
<http://gna.org/bugs/?23355>
Summary: dont copy replay when saving
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Do 05 Mär 2015 19:38:33 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13-dev
Operating System:
_______________________________________________________
Details:
currently there is a config have saved_game.replay_data that stores the replay
and private config memeber of replay. When saving/loading the config is copied
between those two.
It would be faster if they would share one config.
The replay is usually the largest part of the savefile so i think this could
speedup loading/saving much.
PS: Maybe you should create a new bug category about bugs related to
saving/loading and filesystem.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?23355>
_______________________________________________
Nachricht gesendet von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs