URL:
  <http://gna.org/bugs/?23355>

                 Summary: dont copy replay when saving
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Do 05 Mär 2015 19:38:33 UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13-dev
        Operating System:  

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Details:

currently there is a config have saved_game.replay_data that stores the replay
and private config memeber of replay. When saving/loading the config is copied
between those two.

It would be faster if they would share one config.

The replay is usually the largest part of the savefile so i think this could
speedup loading/saving much.

PS: Maybe you should create a new bug category about bugs related to
saving/loading and filesystem.




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