Update of bug #10804 (project wesnoth):

                  Status:                    None => Invalid                

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Follow-up Comment #3:

since 1.12 [set_variable] rand= by default uses the same undeterministic seed
that is also used by attacks.

random map generation (generate_map=/generate_scenario=)s seed also changes
everytime you generate a new seed.

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Reply to this item at:

  <http://gna.org/bugs/?10804>

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