Follow-up Comment #1, bug #23366 (project wesnoth):

Added some debugging output on channel debug unit. It appears that the
experience modifier tokens are being created and destroyed in the correct
order, but the tutorial has selected 0 experience modifier.


20150308 15:15:24 info unit: Deleting a unit: id = Elvish Fighter-4, uid = 4
20150308 15:15:24 info unit: Removing a reference to a unit: id = Elvish
Fighter-5, uid = 5, refcount = 1 ptr:0x7dd5960
20150308 15:15:24 info unit: Deleting a unit: id = Elvish Fighter-5, uid = 5
20150308 15:15:24 info unit: Removing a reference to a unit: id = Quintain1,
uid = 6, refcount = 1 ptr:0x9525b60
20150308 15:15:24 info unit: Deleting a unit: id = Quintain1, uid = 6
20150308 15:15:24 info unit: Removing a reference to a unit: id = Quintain2,
uid = 7, refcount = 1 ptr:0x82988e0
20150308 15:15:24 info unit: Deleting a unit: id = Quintain2, uid = 7
20150308 15:15:24 info unit: Removing a reference to a unit: id = Quintain3,
uid = 8, refcount = 1 ptr:0x7e54a40
20150308 15:15:24 info unit: Deleting a unit: id = Quintain3, uid = 8
20150308 15:15:26 debug unit: Building unit type Fighter, level 5
20150308 15:15:26 debug unit: Building unit type Fighter, level 5
20150308 15:15:26 debug unit: Building unit type Orcish Warrior, level 5
20150308 15:15:26 debug unit: inheriting from movement_type 'orcishfoot'
20150308 15:15:26 debug unit: Building unit type Orcish Warrior, level 5
20150308 15:15:26 debug unit: Applying experience accelerator: old value (100)
 ->  new value( 0)
20150308 15:15:26 debug unit: set save id: 8
20150308 15:15:26 debug unit: Building unit type Fighter, level 5
20150308 15:15:26 info unit: Generating a trait for unit type Fighter with
musthaveonly 1
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 0 ptr:0x7547e10
20150308 15:15:26 info unit: Freshly constructed
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 1 ptr:0x7547e10
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 2 ptr:0x7547e10
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 1 ptr:0x7547e10
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 0 ptr:0x7e67610
20150308 15:15:26 info unit: Freshly constructed
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 1 ptr:0x7e67610
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 2 ptr:0x7e67610
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 3 ptr:0x7e67610
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 4 ptr:0x7e67610
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 5 ptr:0x7e67610
20150308 15:15:26 info unit: Adding a reference to a unit: id = student, uid =
1, refcount = 6 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 7 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 6 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 5 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 4 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 3 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 2 ptr:0x7e67610
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 2 ptr:0x7547e10
20150308 15:15:26 info unit: Removing a reference to a unit: id = student, uid
= 1, refcount = 1 ptr:0x7547e10
20150308 15:15:26 info unit: Deleting a unit: id = student, uid = 1
20150308 15:15:26 debug unit: Building unit type Elvish Fighter, level 5
20150308 15:15:26 info unit: Generating a trait for unit type Elvish Fighter
with musthaveonly 1
20150308 15:15:26 info unit: applying hitpoint mod...1/33
20150308 15:15:26 info unit: modded to 1/34
20150308 15:15:26 info unit: Adding a reference to a unit: id = Elvish
Fighter-4, uid = 4, refcount = 0 ptr:0x7547e10
20150308 15:15:26 info unit: Freshly constructed
20150308 15:15:26 info unit: Adding a reference to a unit: id = Elvish
Fighter-4, uid = 4, refcount = 1 ptr:0x7547e10
20150308 15:15:26 info unit: Removing a reference to a unit: id = Elvish
Fighter-4, uid = 4, refcount = 2 ptr:0x7547e10
20150308 15:15:26 debug unit: Building unit type Elvish Fighter, level 5
20150308 15:15:26 info unit: Generating a trait for unit type Elvish Fighter
with musthaveonly 1
20150308 15:15:26 info unit: Adding a reference to a unit: id = Elvish
Fighter-5, uid = 5, refcount = 0 ptr:0x7be8f90
20150308 15:15:26 info unit: Freshly constructed


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