Update of bug #23617 (project wesnoth):
Status: None => Confirmed
Assigned to: None => lipk
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Follow-up Comment #1:
The game remembers which modifications were enabled, and automatically
activates them when loading a new game. This behavior was correct when
modifications could be applied only to MP games. (Obviously, that's no longer
the case).
As a workaround, disable undesired modifications manually through the Campaign
-> Advanced Settings dialog.
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