URL:
<http://gna.org/bugs/?23646>
Summary: OOS when advancing to next scenario if next scenario
changes a side controller
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mo 15 Jun 2015 21:48:27 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13
Operating System: all of them
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Details:
OOS can be observed when advancong toa scenario that changes a side
controller for example by this lua code:
wesnoth.sides[1].controller = 1
The reason is that when advancing to the next scenario the server sends the
current contreoller information and not the controller information from how
the scenario was when the scenario started.
https://github.com/wesnoth/wesnoth/blob/57ae45387a4dc83a38b550ed6d7f124285374287/src/server/game.cpp#L1313
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Reply to this item at:
<http://gna.org/bugs/?23646>
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