URL:
<http://gna.org/bugs/?23679>
Summary: Players get kicked to lobby at scenario transition
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mo 06 Jul 2015 22:13:50 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.1
Operating System: windows
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Details:
when advancing to a scenario which has allow_new_game=yes all players (except
host) get kicked to the lobby. It seems like the reason is that the clients
get the serversided controller tweaks when requesting the next scenario data
even if the game has not started yet.
This bug is not present on 1.12.x
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Reply to this item at:
<http://gna.org/bugs/?23679>
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