URL:
  <http://gna.org/bugs/?23679>

                 Summary: Players get kicked to lobby at scenario transition
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Mo 06 Jul 2015 22:13:50 UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13.1
        Operating System: windows

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Details:

when advancing to a scenario which has allow_new_game=yes all players (except
host) get kicked to the lobby. It seems like the reason is that the clients
get the serversided controller tweaks when requesting the next scenario data
even if the game has not started yet.

This bug is not present on 1.12.x





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Reply to this item at:

  <http://gna.org/bugs/?23679>

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