URL: <http://gna.org/bugs/?23679>
Summary: Players get kicked to lobby at scenario transition Project: Battle for Wesnoth Submitted by: None Submitted on: Mo 06 Jul 2015 22:13:50 UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: Multiplayer Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13.1 Operating System: windows _______________________________________________________ Details: when advancing to a scenario which has allow_new_game=yes all players (except host) get kicked to the lobby. It seems like the reason is that the clients get the serversided controller tweaks when requesting the next scenario data even if the game has not started yet. This bug is not present on 1.12.x _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23679> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs