URL:
  <http://gna.org/bugs/?23690>

                 Summary: Enable [effect] to heal the same amount when
increase max_hitpoints
                 Project: Battle for Wesnoth
            Submitted by: yifan
            Submitted on: Sun 12 Jul 2015 09:45:27 PM UTC
                Category: Feature Request
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12/1.13
        Operating System: All

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Details:

When using [effect].apply_to=hitpoints, it's only possible to choose to
heal_full. It would be handy to allow players to heal the same amount of
hitpoints or a custom amount, with a "amount" key in [effect].




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?23690>

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