URL:
<http://gna.org/bugs/?23690>
Summary: Enable [effect] to heal the same amount when
increase max_hitpoints
Project: Battle for Wesnoth
Submitted by: yifan
Submitted on: Sun 12 Jul 2015 09:45:27 PM UTC
Category: Feature Request
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12/1.13
Operating System: All
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Details:
When using [effect].apply_to=hitpoints, it's only possible to choose to
heal_full. It would be handy to allow players to heal the same amount of
hitpoints or a custom amount, with a "amount" key in [effect].
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Reply to this item at:
<http://gna.org/bugs/?23690>
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