URL:
<http://gna.org/bugs/?23695>
Summary: Unsynced capture event triggering on undo move.
Project: Battle for Wesnoth
Submitted by: ravana
Submitted on: Wed 15 Jul 2015 11:12:48 PM EEST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.4, 1.13.1
Operating System: any
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Details:
Capture event will fire when using undo to return from village, and owner_side
and side_number will be equal.
Event to replicate this: http://pastebin.com/wcNnR878
First capture village with one side. Then move away from there. Then with
other side move there, and use undo.
Result is oos where both sides see village as theirs.
Same might happen with other events where initial move doesnt match
conditions, but undo does, however that I havent tested.
This is not very important bug as it can be avoided with [filter_condition]
check that owner_side not_equals side_number.
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Reply to this item at:
<http://gna.org/bugs/?23695>
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