Follow-up Comment #2, bug #23910 (project wesnoth):
It's starting to look like another timing issue. Running in debug mode seems
to always allow the icon to appear. The comment at line 401 of
game_launcher.cpp (where the SDL 1.2 icon setting function is called) seems to
suggest some sort of timing constraint.
Testing with other icon images seems to produce the same non-deterministic
results, so it doesn't appear that the image data is at fault.
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