Follow-up Comment #1, bug #21906 (project wesnoth): Is this still an issue? I can't find the quoted bit of code in 1.13.1+dev. I do see an experimental replay check using set_global_variable at around line 651 of src/game_events/action_wml.cpp. I'm not too familiar with the WML code but I've notice lots of work on it in recent months, so maybe it's been changed.
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