Follow-up Comment #4, bug #21940 (project wesnoth):

I think there's been some changes to the Tutorial since this report and I
cannot reproduce the anonymous poster's issues. (Possibly the quintain getting
an HP bump - even with all attacks hitting, it will still survive with 1 HP.)

Still, there is the potential to end up in a stalemate when attacking the
quintain again instead of doing as the tutorial instructs (such as retreating
to a village or moving to the keep to recruit). In such cases, should Konrad
or Li'sar survive (instead of the quintain killing him/her) the Tutorial does
not allow you to end your turn (because you have not fulfilled its
instructions). Yet you have used up your turn in the attack, so nothing can be
done other than to quit the Tutorial.

I think it's possible for a new player to try something silly like this. In
such a case it's probably still a good idea to disable further attacks on the
quintain when the player is instructed to move elsewhere. Either that or
increase the quintain's attack power/accuracy or lower the player's HP and
make sure he/she cannot survive. (:

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