URL:
  <http://gna.org/bugs/?24212>

                 Summary: SDL2 build handled input incorrectly once window
focus is lost
                 Project: Battle for Wesnoth
            Submitted by: vultraz
            Submitted on: Sun 20 Dec 2015 07:24:13 AM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: aginor
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13.2+dev
        Operating System: Windows 10

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Details:

If you minimize Wesnoth and then go back to it, the game won't handle input
from either mouse or keyboard. Focus can be restored by moving the window.

However, if you try to click on a menu item before moving the window,
disembodied menu items will then proceed to draw under the mouse where they
should have been once you've done so.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?24212>

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