URL:
  <http://gna.org/bugs/?24244>

                 Summary: GUI1: when listing a long friendlist then messages
are lost
                 Project: Battle for Wesnoth
            Submitted by: neverenough
            Submitted on: mer 30 dic 2015 02:47:06 UTC
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12.x
        Operating System: any

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Details:

When friend list is long enough and u recall with :friend then messages don't
appear on the screen. Using :clean is mandatory. The display limitation for
messages ain't triggered when listing local infos like friends. Also it looks
like the GUI1 doesn't consider screen size for limiting the output. Didn't
check but *probably* when list gets longer than screen some lines get lost.

Not easy to solve without radical changes since trimming the list would result
in a loss of data for the user, nor multicolumn ordering would work good since
long notes may apply to nicknames.

Can't test right now if GUI2 is affected, a solution would be to open a popup
window to list the friends, having different text surfaces for the task.
Friendlist is something to consult for short times and won't be troubly for
usability if the popup overlaps main window (just as password request for
games).




    _______________________________________________________

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