URL:
<http://gna.org/bugs/?24270>
Summary: Window state handling inconsistent across different
OSes in SDL2 builds.
Project: Battle for Wesnoth
Submitted by: vultraz
Submitted on: Sun 03 Jan 2016 02:34:57 AM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: Confirmed
Privacy: Public
Assigned to: aginor
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.2+dev
Operating System: Various
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Details:
Despite extensive refactoring, different behavior is still observed on
different OSes (and by extension, window managers).
For example: As of commit 3c5e6cbdb6d4, toggling fullscreen and back out works
fine for me on Windows 10, but Aginor experiences different behavior:
[13:17:21] Aginor vultraz: if I fullscreen, exit, restart, de-fullscreens
[13:17:32] Aginor vultraz: the window is not the same size as before
on Linux.
Second example:
[13:19:32] Aginor likewise, setting fullscreen and then changing the
resolution doesn't give the window the size requested on restore
For me, this partially works, but results in a borderless window.
Aginor also reports that the window state will not return to maximized if
quitting on a maximized window, while it works correctly for me.
_______________________________________________________
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