URL:
<http://gna.org/bugs/?24294>
Summary: Doubled-up GUI1 dialogs don't redraw the secondary
in SDL2
Project: Battle for Wesnoth
Submitted by: vultraz
Submitted on: Fri 08 Jan 2016 05:02:25 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: aginor
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.2+dev
Operating System: Windows 10
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Details:
If you have two GUI1 dialogs drawn over each other (such as opening Help from
the Recruit dialog), the one under the other (in this case, Recruit) won't be
redrawn when the other is closed (Help) and instead will result in disembodied
elements when moused over.
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<http://gna.org/bugs/?24294>
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