Follow-up Comment #2, bug #4077 (project wesnoth):
The first part of this FR has been previously added; 'h' will tell a unit to
hold and this gets removed from the next unit cycle.
The second part of this FR may have been addressed by the wider assortment of
terrain. The randomly generated maps are labeled as "desert", "marsh" and
'winter'. I think this isn’t meant to be thought of specifically as in
seasons, it’s just a label. I don’t see this as a problem (and keep in
mind we have more tilesets and thus more mountain choices than we did 10 years
ago).
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