Follow-up Comment #7, bug #19603 (project wesnoth):

Yes there are multiple bugs related to downloaded replays. Most (all) of these
are fixed in 1.13. But this doesnt mean that 1.13 can read broken replays
generated by wesnoth 1.12.x
The list of known issues includes:
1) replays of games that use modifications or eras with events miss those
events causing OOS
2) replays of reloaded games are corrupt.

In both of the cases above it is afaik possible to 'repair' those replay files
by hand using a texteditor.

I don't think that the 1.12 server will ever be fixed to generate valid
replays in those cases. What we could try is to add a compability path for
those files in the loading savefile code. But again i dont think thi is
likeley to happen

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