Follow-up Comment #1, bug #22028 (project wesnoth):
It looks like this is due to an explicit check for an empty
game_title_background attribute in ttitle_screen::pre_show() of
title_screen.cpp. The resulting exception catch in main() of wesnoth.cpp
causes an immediate termination.
On the other hand, if the attribute is non-empty but an invalid file name, the
game can continue as normal aside from the missing background image.
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