Follow-up Comment #1, bug #23901 (project wesnoth):

I'd think it'd be better to add an optional key with which to mark one
[option] as the "escape/quit/exit/dismiss" option, which would then be chosen
if the player presses esc (which would do nothing if none of the options have
that key).

If someone wants the player to be able to basically ignore the presented list
of options, then they should add that possibility to the list itself in the
first place.

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