URL:
  <http://gna.org/bugs/?25096>

                 Summary: heap use after free when "reset to beginning" test
map save replay
                 Project: Battle for Wesnoth
            Submitted by: matthiaskrgr
            Submitted on: Tue 20 Sep 2016 10:22:06 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Unit Tests
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: git
        Operating System: linux

    _______________________________________________________

Details:

start wesnoth -t
save the game
load the fresh savegame (make sure to have "Show replay" ticket)
when you now, in the replay controls, hit "reset to beginning", the game will
experience a use after free.

Log attached




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Tue 20 Sep 2016 10:22:06 PM UTC  Name:
testscenario_replay_reset_to_beginning.log  Size: 14kB   By: matthiaskrgr

<http://gna.org/bugs/download.php?file_id=28692>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?25096>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to