URL: <http://gna.org/bugs/?25193>
Summary: heap use after free when quitting game after recruiting and moving same unit in planning mode Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Sun 16 Oct 2016 21:37:42 UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: None of the others Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: git Operating System: linux _______________________________________________________ Details: Start planning mode recruit unit order movement of that unit to somewhere (still in planning mode) terminate the game => heap use after free while terminating log attached _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sun 16 Oct 2016 21:37:42 UTC Name: recruit_move_quit__planningmode_crash.log Size: 24kB By: matthiaskrgr <http://gna.org/bugs/download.php?file_id=29027> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25193> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs