URL:
<http://gna.org/bugs/?25258>
Summary: Enemy moves "in advance" are visible by hovering
over the unit sometimes
Project: Battle for Wesnoth
Submitted by: tobefree
Submitted on: Mi 02 Nov 2016 14:58:24 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.6
Operating System: Windows 10
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Details:
By hovering over an enemy unit in a 2v2 multiplayer game, I (game host) was
able to see the advance-planned units of an enemy merman hunter on the
official server. My teammate was able to see them too. It was a
four-moves-in-advance automatic planning which happens when you click a tile
that is currently too far away to move to. This was only possible during the
turn of the enemy, and stopped to be visible in the next turn.
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Reply to this item at:
<http://gna.org/bugs/?25258>
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