URL:
<http://gna.org/bugs/?25370>
Summary: Segmentation fault, possibly related to
[animate_unit] with many [animate] subtags
Project: Battle for Wesnoth
Submitted by: elvish_pillager
Submitted on: Wed 07 Dec 2016 04:37:42 PM UTC
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.6
Operating System: Windows 7
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Details:
To reproduce: load this save file in 1.12.6 (from the main screen, it doesn't
need to be multiplayer) and simply end turn. At this point, the zombies should
move, but their movement is very glitchy; after a bit of glitchy movement,
wesnoth crashes with a segmentation fault.
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<http://gna.org/bugs/?25370>
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