URL:
  <http://gna.org/bugs/?25370>

                 Summary: Segmentation fault, possibly related to
[animate_unit] with many [animate] subtags
                 Project: Battle for Wesnoth
            Submitted by: elvish_pillager
            Submitted on: Wed 07 Dec 2016 04:37:42 PM UTC
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12.6
        Operating System: Windows 7

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Details:

To reproduce: load this save file in 1.12.6 (from the main screen, it doesn't
need to be multiplayer) and simply end turn. At this point, the zombies should
move, but their movement is very glitchy; after a bit of glitchy movement,
wesnoth crashes with a segmentation fault.




    _______________________________________________________

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  <http://gna.org/bugs/?25370>

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