URL:
  <http://gna.org/bugs/?25376>

                 Summary: resizing window when starting a campaign
                 Project: Battle for Wesnoth
            Submitted by: shiki
            Submitted on: Sat 10 Dec 2016 09:10:30 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13.6+dev
        Operating System: Archlinux

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Details:

Play in windowed mode.
Start a new campaign. After selecting the difficulty, when the loading screen
shows, doubleclick on the title bar to to resize the window.

In the case that the window is smaller afterwards, wesnoth shuts down (without
crash), and leaves this message in stderr:

WML exception:
User message: Anzeigen eines Dialogfensters fehlgeschlagen. Es passt nicht in
die aktuelle Fenstergröße.
Dev message: src/gui/widgets/window.cpp:1021 in function 'layout' found the
following problem: Failed to size window; wanted size 610,905 available size
1229,673 screen size 1229,673.

- if the window get's bigger , thats fine
- if the windows get's bigger and afterwards back to the old size, that works,
but the logo which is displayed during loading is now out of place
- disable_loadingscreen_animation=yes in the preference file has no influence
on this




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