URL:
<http://gna.org/bugs/?25524>
Summary: team_name gets corrupted in sp
Project: Battle for Wesnoth
Submitted by: gfgtdf
Submitted on: So 19 Feb 2017 14:34:35 UTC
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.6
Operating System: all
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Details:
in sp team_name gets corrupted unless the game is played with [options]. I
think the reason is that, unless the game has options, the configure_engine
doesn't properly set the default settigns for the use_map_settings flag which
would otherwise stop the connect_engine from overwrting the team_name.
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Reply to this item at:
<http://gna.org/bugs/?25524>
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