Update of bug #21564 (project wesnoth):
Severity: 3 - Normal => 4 - Important
Priority: 5 - Normal => 6
_______________________________________________________
Follow-up Comment #5:
I think the problme here migth be that some widgets (in particular [spacer])
calculate their width/height based on a formula like
https://github.com/wesnoth/wesnoth/blob/1.13.6/data/gui/window/wml_message.cfg#L512
thta uses screen width and is only evaulated when a widgets is created not
when the dialog is relayouted.
I'm makring this as important since this alspo effects the gui2 loadingscreen
which maked the game crash if this happens.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21564>
_______________________________________________
Nachricht gesendet von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs