Follow-up Comment #3, bug #25550 (project wesnoth):
To clarify, this is the code that now produces the error in SotA S10
# Remove the bones and show a resurected bird:
[animate_unit]
# Fire the recruitment animation (actually an extra_anim):
[filter]
id=Ras-Tabahn
[/filter]
flag=recruit2
[facing]
x,y=32,12
[/facing]
[/animate_unit]
Also it seems likely this was introduced in:
https://github.com/wesnoth/wesnoth/commit/8822dacd92ebf290308b7deb351ac133af819a4a
as that's where a lot of changes for [animate_unit] were done.
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