wesnoth-bugs
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[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Charles Dang
[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Charles Dang
[Wesnoth-bugs] [bug #22335] Options collision that prevents values from being initialized as variables
Daniel
[Wesnoth-bugs] [bug #22335] Options collision that prevents values from being initialized as variables
Charles Dang
[Wesnoth-bugs] [bug #22335] Options collision that prevents values from being initialized as variables
SigurdFireDragon
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Severin Glöckner
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Wedge009
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Wedge009
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Daniel
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Wedge009
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Severin Glöckner
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Severin Glöckner
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Ignacio R. Morelle
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Wedge009
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Severin Glöckner
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Wedge009
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Severin Glöckner
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Wedge009
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Wedge009
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Wedge009
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Andrius Štikonas
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Wedge009
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Andrius Štikonas
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Wedge009
[Wesnoth-bugs] [bug #24983] Screen messages like "xx created a unit using debug mode" overlap
Severin Glöckner
[Wesnoth-bugs] [bug #24983] Screen messages like "xx created a unit using debug mode" overlap
Wedge009
[Wesnoth-bugs] [bug #24983] Screen messages like "xx created a unit using debug mode" overlap
Wedge009
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Alessandro
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Alessandro
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Charles Dang
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Charles Dang
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Wedge009
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Wedge009
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Charles Dang
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Charles Dang
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Daniel
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Daniel
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
[Wesnoth-bugs] [bug #24964] Segfault/Exception on null reference when initialising Editor
Wedge009
[Wesnoth-bugs] [bug #24964] Segfault/Exception on null reference when initialising Editor
Charles Dang
[Wesnoth-bugs] [bug #24964] Segfault/Exception on null reference when initialising Editor
Wedge009
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Wedge009
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Wedge009
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Wedge009
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Hunter Hintz
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Wedge009
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Wedge009
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Charles Dang
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Charles Dang
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Hunter Hintz
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Wedge009
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Hunter Hintz
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Hunter Hintz
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Lari Nieminen
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Wedge009
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Charles Dang
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Inky
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Inky
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Daniel
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Charles Dang
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Inky
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Daniel
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Daniel
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Daniel
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Charles Dang
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Charles Dang
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Chris C
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Daniel
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Chris C
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Daniel
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Daniel
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Chris C
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
[Wesnoth-bugs] [bug #20804] WML: Mandatory WML child missing yet untested for
Daniel
[Wesnoth-bugs] [bug #21290] Unit names and ids are not synced in MP and replays
Daniel
[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's
Daniel
[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's
Wedge009
[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's
Wedge009
[Wesnoth-bugs] [bug #22324] team name in turn dialog untranslateable since save id is used
Daniel
[Wesnoth-bugs] [bug #22324] team name in turn dialog untranslateable since save id is used
Wedge009
[Wesnoth-bugs] [bug #23021] AI leaders in MP no longer have names
Daniel
[Wesnoth-bugs] [bug #23021] AI leaders in MP no longer have names
Wedge009
[Wesnoth-bugs] [bug #23021] AI leaders in MP no longer have names
Wedge009
[Wesnoth-bugs] [bug #21764] when reloading a game, mp_connect could display chosen faction rather than custom
Daniel
[Wesnoth-bugs] [bug #21858] special scenario buttun unvaiable
Daniel
[Wesnoth-bugs] [bug #19797] Reimplement [scenario]snapshot=
Daniel
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Jon Ciesla
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Ignacio R. Morelle
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Jon Ciesla
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Andreas Löf
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Wedge009
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Daniel
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Wedge009
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Hunter Hintz
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Dan Gerhards
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Daniel
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Wedge009
[Wesnoth-bugs] [bug #22866] Indeterministic character portraits in Heir to the Throne
Charles Dang
[Wesnoth-bugs] [bug #21567] Joined multiplayer but GUI was all black and then it crashed.
Charles Dang
[Wesnoth-bugs] [bug #22526] planning mode crash
Charles Dang
[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene
Charles Dang
[Wesnoth-bugs] [bug #21926] give a better error message when loading savefiles with spaces in name
Charles Dang
[Wesnoth-bugs] [bug #23002] Number in the unit stats get truncated
Charles Dang
[Wesnoth-bugs] [bug #23922] Reopening bug #22774 (insert_tag)
Charles Dang
[Wesnoth-bugs] [bug #23000] MP Campaign set-up screen
Charles Dang
[Wesnoth-bugs] [bug #22903] LoW MP - The Uprooting: names in status table
Charles Dang
[Wesnoth-bugs] [bug #22133] Cancel orders checkbox doesn't work in multiplayer -> load game
Charles Dang
[Wesnoth-bugs] [bug #21945] Ai leadernames wrong in networked mp
Charles Dang
[Wesnoth-bugs] [bug #21956] unrefreshed display when toggle fullscreen/windowed
Charles Dang
[Wesnoth-bugs] [bug #11376] Add an undo event type
Daniel
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Daniel
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Wedge009
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Celtic Minstrel
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Charles Dang
[Wesnoth-bugs] [bug #10519] It would be nice to have a tag that was solely for displaying large images.
Daniel
[Wesnoth-bugs] [bug #6958] Menu not very responsive to mouse in replay mode
Daniel
[Wesnoth-bugs] [bug #6958] Menu not very responsive to mouse in replay mode
Charles Dang
[Wesnoth-bugs] [bug #24932] recall dialog improvements.
Daniel
[Wesnoth-bugs] [bug #24932] remember sorting criteria in recall dialog.
Daniel
[Wesnoth-bugs] [bug #24931] Allow specifying both a left image and a right image on [message]
Pentarctagon
[Wesnoth-bugs] [bug #24931] Allow specifying both a left image and a right image on [message]
Celtic Minstrel
[Wesnoth-bugs] [bug #24931] Allow specifying both a left image and a right image on [message]
Celtic Minstrel
[Wesnoth-bugs] [bug #24931] Allow specifying both a left image and a right image on [message]
Charles Dang
[Wesnoth-bugs] [bug #4746] Allow experience_modifier to apply to [side]
Daniel
[Wesnoth-bugs] [bug #3869] implement a unit description page that displays single unit stats
Daniel
[Wesnoth-bugs] [bug #3869] implement a unit description page that displays single unit stats
Charles Dang
[Wesnoth-bugs] [bug #23739] [event] in [side] doesn't work
Daniel
[Wesnoth-bugs] [bug #23739] [event] in [side] doesn't work
Charles Dang
[Wesnoth-bugs] [bug #14138] Make it possible to create games for registered players only
Daniel
[Wesnoth-bugs] [bug #14138] Make it possible to create games for registered players only
Charles Dang
[Wesnoth-bugs] [bug #24928] Loading start of Legend of Wesmere: Human Alliance save file results in a crash
Wedge009
[Wesnoth-bugs] [bug #24928] Loading start of Legend of Wesmere: Human Alliance save file results in a crash
Daniel
[Wesnoth-bugs] [bug #24928] Loading start of Legend of Wesmere: Human Alliance save file results in a crash
Charles Dang
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Daniel
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Daniel
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Charles Dang
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Wedge009
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Wedge009
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Charles Dang
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Daniel
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Wedge009
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
SigurdFireDragon
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Daniel
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Daniel
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