Author: alink
Date: Sat Apr 7 22:50:28 2007
New Revision: 16678
URL: http://svn.gna.org/viewcvs/wesnoth?rev=16678&view=rev
Log:
fix problems with colour cursor in fullscreen (slow speed, bug #7555 and
bug #6052).
Modified:
trunk/changelog
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=16678&r1=16677&r2=16678&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sat Apr 7 22:50:28 2007
@@ -30,13 +30,14 @@
bug #6570)
* haloes in tiny gui are now scaled (before unscaled, thus a factor 2 bigger
as intended)
- * the movement text is also scaled now (bug #6876, patch patch #693)
+ * the movement text is also scaled now (bug #6876, patch #693)
* fix glitches when scrolling the map if zoomed out (bug #8768)
* fix the right border glitch of the map when zooming (bug #6060 and others)
* flying units are no longer buried in a castle (patch #709)
* fix the position of some halos when unit has a height offset (patch #710)
* scenery
* added animated windmill, fancy and damaged tents, icepack, and shipwreck
+ * fix problems with colour cursor in fullscreen (slow speed, bug #7555 and
bug #6052).
* language and i18n:
* updated translations: Bulgarian, Czech, Danish, Dutch, French, German,
Greek, Hungarian, Italian, Norwegian, Portuguese (Brazil), Spanish,
Swedish
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=16678&r1=16677&r2=16678&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sat Apr 7 22:50:28 2007
@@ -29,9 +29,10 @@
gui.
* Haloes in tiny gui are now scaled (before unscaled, thus a factor 2
bigger
as intended).
- * Fix some glitches when scrolling or zooming the map.
+ * Fixed some glitches when scrolling or zooming the map.
* Flying units are no longer buried in a castle.
* Fixed the position of some halos when a unit was in a keep or castle.
+ * Fixed problems with colour cursor in fullscreen.
* Units changes and balancing:
* Converted the cold resistance of the Elvish Sorceress line to a holy
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