Author: alink
Date: Sat Apr  7 22:50:28 2007
New Revision: 16678

URL: http://svn.gna.org/viewcvs/wesnoth?rev=16678&view=rev
Log:
fix problems with colour cursor in fullscreen (slow speed, bug #7555 and 
bug #6052).

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=16678&r1=16677&r2=16678&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sat Apr  7 22:50:28 2007
@@ -30,13 +30,14 @@
      bug #6570)
    * haloes in tiny gui are now scaled (before unscaled, thus a factor 2 bigger
      as intended)
-   * the movement text is also scaled now (bug #6876, patch patch #693)
+   * the movement text is also scaled now (bug #6876, patch #693)
    * fix glitches when scrolling the map if zoomed out (bug #8768)
    * fix the right border glitch of the map when zooming (bug #6060 and others)
    * flying units are no longer buried in a castle (patch #709)
    * fix the position of some halos when unit has a height offset (patch #710)
    * scenery
      * added animated windmill, fancy and damaged tents, icepack, and shipwreck
+   * fix problems with colour cursor in fullscreen (slow speed, bug #7555 and 
bug #6052).
  * language and i18n:
    * updated translations: Bulgarian, Czech, Danish, Dutch, French, German,
      Greek, Hungarian, Italian, Norwegian, Portuguese (Brazil), Spanish, 
Swedish

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=16678&r1=16677&r2=16678&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sat Apr  7 22:50:28 2007
@@ -29,9 +29,10 @@
       gui.
     * Haloes in tiny gui are now scaled (before unscaled, thus a factor 2 
bigger
       as intended).
-    * Fix some glitches when scrolling or zooming the map.
+    * Fixed some glitches when scrolling or zooming the map.
     * Flying units are no longer buried in a castle.
     * Fixed the position of some halos when a unit was in a keep or castle.
+       * Fixed problems with colour cursor in fullscreen.
 
   * Units changes and balancing:
     * Converted the cold resistance of the Elvish Sorceress line to a holy


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