Author: sapient
Date: Mon Apr 16 23:22:27 2007
New Revision: 16871

URL: http://svn.gna.org/viewcvs/wesnoth?rev=16871&view=rev
Log:
add an initialization list to the default constructor of individual_effect

Modified:
    trunk/src/unit_abilities.cpp
    trunk/src/unit_abilities.hpp

Modified: trunk/src/unit_abilities.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_abilities.cpp?rev=16871&r1=16870&r2=16871&view=diff
==============================================================================
--- trunk/src/unit_abilities.cpp (original)
+++ trunk/src/unit_abilities.cpp Mon Apr 16 23:22:27 2007
@@ -837,7 +837,7 @@
        std::map<std::string,individual_effect> values_add;
        std::map<std::string,individual_effect> values_mul;
 
-       individual_effect set_effect(NOT_USED,0,NULL,gamemap::location());
+       individual_effect set_effect;
 
        for (std::vector< std::pair<config*, gamemap::location> 
>::const_iterator
             i = list.cfgs.begin(), i_end = list.cfgs.end(); i != i_end; ++i) {

Modified: trunk/src/unit_abilities.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_abilities.hpp?rev=16871&r1=16870&r2=16871&view=diff
==============================================================================
--- trunk/src/unit_abilities.hpp (original)
+++ trunk/src/unit_abilities.hpp Mon Apr 16 23:22:27 2007
@@ -28,7 +28,8 @@
 
 struct individual_effect
 {
-       individual_effect() {};
+       individual_effect() : type(NOT_USED), value(0), ability(NULL),
+               loc(gamemap::location::null_location) {};
        individual_effect(value_modifier t,int val,config* abil,const 
gamemap::location& l);
        void set(value_modifier t,int val,config* abil,const gamemap::location& 
l);
        value_modifier type;


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