Author: sapient
Date: Mon Apr 16 23:22:27 2007
New Revision: 16871
URL: http://svn.gna.org/viewcvs/wesnoth?rev=16871&view=rev
Log:
add an initialization list to the default constructor of individual_effect
Modified:
trunk/src/unit_abilities.cpp
trunk/src/unit_abilities.hpp
Modified: trunk/src/unit_abilities.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_abilities.cpp?rev=16871&r1=16870&r2=16871&view=diff
==============================================================================
--- trunk/src/unit_abilities.cpp (original)
+++ trunk/src/unit_abilities.cpp Mon Apr 16 23:22:27 2007
@@ -837,7 +837,7 @@
std::map<std::string,individual_effect> values_add;
std::map<std::string,individual_effect> values_mul;
- individual_effect set_effect(NOT_USED,0,NULL,gamemap::location());
+ individual_effect set_effect;
for (std::vector< std::pair<config*, gamemap::location>
>::const_iterator
i = list.cfgs.begin(), i_end = list.cfgs.end(); i != i_end; ++i) {
Modified: trunk/src/unit_abilities.hpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_abilities.hpp?rev=16871&r1=16870&r2=16871&view=diff
==============================================================================
--- trunk/src/unit_abilities.hpp (original)
+++ trunk/src/unit_abilities.hpp Mon Apr 16 23:22:27 2007
@@ -28,7 +28,8 @@
struct individual_effect
{
- individual_effect() {};
+ individual_effect() : type(NOT_USED), value(0), ability(NULL),
+ loc(gamemap::location::null_location) {};
individual_effect(value_modifier t,int val,config* abil,const
gamemap::location& l);
void set(value_modifier t,int val,config* abil,const gamemap::location&
l);
value_modifier type;
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