Author: ivanovic
Date: Tue Apr 24 00:27:11 2007
New Revision: 17019
URL: http://svn.gna.org/viewcvs/wesnoth?rev=17019&view=rev
Log:
changelog entry for the latest configure changes by isaac
Modified:
trunk/changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=17019&r1=17018&r2=17019&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Apr 24 00:27:11 2007
@@ -40,9 +40,11 @@
* Submerged units are no longer drowned when zooming.
* scenery
* added animated windmill, fancy and damaged tents, icepack, and shipwreck
- * fix problems with colour cursor in fullscreen (slow speed, bug #7555 and
bug #6052).
+ * fix problems with colour cursor in fullscreen (slow speed, bug #7555 and
+ bug #6052)
* new color cursors
- * fixed some scrolling corner cases (eg. fights happening partially
offscreen)
+ * fixed some scrolling corner cases (eg. fights happening partially
+ offscreen)
* automatic scrolling accelerates now (like a physical mass would)
* sound
* new or improved sounds: hatchet
@@ -60,7 +62,7 @@
* The countdown timer is now coloured properly when the remaining time is
less than 2 minutes.
* observer can save a replay of the game again
-* units:
+ * units:
* balancing changes:
* converted the cold resistance of the Elvish Sorceress line to a holy
resistance
@@ -147,6 +149,9 @@
would crash (part 1 of bug #8882)
* fix missing filterings on some animations
* renamed holy damage type to arcane
+ * increased required version of python from >=2.3 to >=2.4
+ * fixed detection of installed python versions to work on systems that do
+ not have python installed at /usr/ (like MocOSX using fink)
Version 1.3.1:
* Campaignd
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