Author: ivanovic
Date: Tue Apr 24 00:27:11 2007
New Revision: 17019

URL: http://svn.gna.org/viewcvs/wesnoth?rev=17019&view=rev
Log:
changelog entry for the latest configure changes by isaac

Modified:
    trunk/changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=17019&r1=17018&r2=17019&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Apr 24 00:27:11 2007
@@ -40,9 +40,11 @@
    * Submerged units are no longer drowned when zooming.
    * scenery
      * added animated windmill, fancy and damaged tents, icepack, and shipwreck
-   * fix problems with colour cursor in fullscreen (slow speed, bug #7555 and 
bug #6052).
+   * fix problems with colour cursor in fullscreen (slow speed, bug #7555 and
+     bug #6052)
    * new color cursors
-   * fixed some scrolling corner cases (eg. fights happening partially 
offscreen)
+   * fixed some scrolling corner cases (eg. fights happening partially
+     offscreen)
    * automatic scrolling accelerates now (like a physical mass would)
  * sound
    * new or improved sounds: hatchet
@@ -60,7 +62,7 @@
    * The countdown timer is now coloured properly when the remaining time is
      less than 2 minutes.
    * observer can save a replay of the game again
-* units:
+ * units:
     * balancing changes:
       * converted the cold resistance of the Elvish Sorceress line to a holy
         resistance
@@ -147,6 +149,9 @@
      would crash (part 1 of bug #8882)
    * fix missing filterings on some animations
    * renamed holy damage type to arcane
+   * increased required version of python from >=2.3 to >=2.4
+   * fixed detection of installed python versions to work on systems that do
+     not have python installed at /usr/ (like MocOSX using fink)
 
 Version 1.3.1:
  * Campaignd


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