Author: jetryl
Date: Tue May 1 09:21:30 2007
New Revision: 17224
URL: http://svn.gna.org/viewcvs/wesnoth?rev=17224&view=rev
Log:
Modifications to undead descriptions, grammar corrections.
Modified:
trunk/data/units/Undead_Corpse_Ghoul.cfg
trunk/data/units/Undead_Corpse_Soulless.cfg
trunk/data/units/Undead_Corpse_Walking.cfg
trunk/data/units/Undead_Necro_Ancient_Lich.cfg
trunk/data/units/Undead_Necro_Dark_Sorcerer.cfg
trunk/data/units/Undead_Necromancer.cfg
trunk/data/units/Undead_Skele_Bone_Shooter.cfg
trunk/data/units/Undead_Skele_Draug.cfg
trunk/data/units/Undead_Skele_Soul_Shooter.cfg
trunk/data/units/Undead_Spirit_Ghost.cfg
trunk/data/units/Undead_Spirit_Spectre.cfg
trunk/data/units/Undead_Spirit_Wraith.cfg
Modified: trunk/data/units/Undead_Corpse_Ghoul.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Corpse_Ghoul.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Corpse_Ghoul.cfg (original)
+++ trunk/data/units/Undead_Corpse_Ghoul.cfg Tue May 1 09:21:30 2007
@@ -14,7 +14,7 @@
advanceto=Necrophage
cost=16
usage=fighter
- unit_description= _ "Only those who have delved into the circles of
necromancy know what must be done to turn a person into a ghoul, and it is a
secret they are not telling. Whatever unspeakable rites they have performed,
the result is a beast that knows nothing of its days as a human being, a
creature that shambles about as naked as the day it was born, and gorges itself
on the flesh of the dead.
+ unit_description= _ "Only those with an ungainful knowledge of
necromancy know what must be done to turn a person into a ghoul, and it is a
secret they are not telling. Whatever unspeakable rites they have performed,
the result is a beast that knows nothing of its days as a human being, a
creature that shambles about as naked as the day it was born, and gorges itself
on the flesh of the dead.
It is because of such things that necromancy is condemned with an almost
primal hatred.
Modified: trunk/data/units/Undead_Corpse_Soulless.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Corpse_Soulless.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Corpse_Soulless.cfg (original)
+++ trunk/data/units/Undead_Corpse_Soulless.cfg Tue May 1 09:21:30 2007
@@ -17,7 +17,7 @@
{AMLA_TOUGH 3}
cost=11
usage=fighter
-unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living.
+unit_description= _ "The technique of animating a dead body is unfortunately
well-known to the dark arts; practicioners often use it to raise servants and
soldiers from unwilling corpses. These shamblers are often numerous, but
fragile; a touch of combat can waken them, though, making them far more
formidable.
Special Notes:"+{SPECIAL_NOTES_PLAGUE}
die_sound={SOUND_LIST:ZOMBIE_HIT}
Modified: trunk/data/units/Undead_Corpse_Walking.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Corpse_Walking.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Corpse_Walking.cfg (original)
+++ trunk/data/units/Undead_Corpse_Walking.cfg Tue May 1 09:21:30 2007
@@ -17,7 +17,7 @@
advanceto=Soulless
cost=7
usage=fighter
-unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead.
+unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Though not especially dangerous to a trained soldier, the sight
of one's former comrades amongst their number is frightening to say the least.
Special Notes:"+{SPECIAL_NOTES_PLAGUE}
die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
Modified: trunk/data/units/Undead_Necro_Ancient_Lich.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Necro_Ancient_Lich.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Necro_Ancient_Lich.cfg (original)
+++ trunk/data/units/Undead_Necro_Ancient_Lich.cfg Tue May 1 09:21:30 2007
@@ -14,7 +14,7 @@
{AMLA_TOUGH 3}
cost=100
usage=mixed fighter
- unit_description= _ "A being of this order is a herald of the age long
past. Anyone who encounters an Ancient Lich likely has far worse things to
worry about than death.
+ unit_description= _ "A being of this order is a herald of ages long
past. Anyone who encounters an Ancient Lich likely has far worse things to
worry about than death.
Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_DRAIN}
die_sound=lich-die.ogg
Modified: trunk/data/units/Undead_Necro_Dark_Sorcerer.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Necro_Dark_Sorcerer.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Necro_Dark_Sorcerer.cfg (original)
+++ trunk/data/units/Undead_Necro_Dark_Sorcerer.cfg Tue May 1 09:21:30 2007
@@ -13,9 +13,7 @@
advanceto=Lich,Necromancer
cost=32
usage=mixed fighter
- unit_description= _ "The dread inspired by black magic comes chiefly
from how little is known about it by the common man. Dark sorcerers have begun
to unlock the secrets of life and death, quickly becoming masters of inflicting
pain and anguish.
-
-The ultimate prize of the dark arts is complete domination of death and life.
Dark Sorcerers may eventually learn how to manipulate life and death by
reanimating corpses, skeletons, and spirits. The most corrupt and power-hungry
will attempt to completely conquer death through the transformation to lichdom
and attainment of a dreadful immortality.
+ unit_description= _ "The dread inspired by black magic comes chiefly
from how little is known about it by the common man. Dark sorcerers have begun
to unlock the secrets of life and death, and it is trivial to turn this
knowledge towards violent ends.
Special Notes:"+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_DIE}
Modified: trunk/data/units/Undead_Necromancer.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Necromancer.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Necromancer.cfg (original)
+++ trunk/data/units/Undead_Necromancer.cfg Tue May 1 09:21:30 2007
@@ -14,9 +14,9 @@
{AMLA_TOUGH 3}
cost=50
usage=mixed fighter
- unit_description= _ "One of the greatest circles of what is considered
'black magic' is the art of necromancy, the terrible ability to awaken the dead
with false life. It was a discovery that had terrible ramifications and caused
humanity's condemnation of black magic, for it has given fear a vast new
arsenal.
+ unit_description= _ "One of the greatest circles of what is considered
'black magic' is the art of necromancy, the terrible ability to awaken the dead
with false life. This discovery alone caused humanity's condemnation of black
magic, for the nightmarish things it has made real have given fear a vast new
arsenal.
-This ability, in all aspects, is the first step towards cheating death of its
ultimate prize. It is the highest degree of power a dark mage can attain
without losing grip on humanity itself, but pales to the lethal power wielded
by Liches. Their mortal bodies are also made sturdier by their magic, in
contrast to the frail decayed form of a Lich.
+This ability, in all aspects, is the first step towards cheating death of its
ultimate prize.
Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_PLAGUE}
die_sound={SOUND_LIST:HUMAN_OLD_DIE}
Modified: trunk/data/units/Undead_Skele_Bone_Shooter.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Skele_Bone_Shooter.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Skele_Bone_Shooter.cfg (original)
+++ trunk/data/units/Undead_Skele_Bone_Shooter.cfg Tue May 1 09:21:30 2007
@@ -12,7 +12,7 @@
alignment=chaotic
advanceto=Soul Shooter
cost=26
- unit_description= _ "Of a dark sorcerer's creations, some take more
strongly to the false life given them. Potency of life is given equipment to
match; archers, in particular, are often outfitted with a truly vile arsenal.
Their quivers are filled with shafts made not of wood, but of the bones of
their victims. Dubbed simply 'Bone-Shooters' by their unfortunate enemies,
these abominations are a terror to all who live.
+ unit_description= _ "Of a dark sorcerer's creations, some take more
strongly to the false life given them. Potency of life is given equipment to
match; archers, in particular, are often outfitted with a truly vile arsenal.
Their quivers are filled with shafts made not of wood, but of the bones of
their victims. It follows that they are dubbed simply 'Bone-Shooters' by their
unfortunate enemies.
Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
usage=archer
Modified: trunk/data/units/Undead_Skele_Draug.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Skele_Draug.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Skele_Draug.cfg (original)
+++ trunk/data/units/Undead_Skele_Draug.cfg Tue May 1 09:21:30 2007
@@ -14,7 +14,7 @@
{AMLA_TOUGH 3}
cost=50
usage=fighter
- unit_description= _ "Towering remains of what once were legendary
warriors, the Draug strike fear in the hearts of all who oppose them. They are
driven not by malice, but are forever bound within the dream of unlife,
wandering through the greatest battles of their memory, and fighting
desperately for release, for a peace bought only by strength of arms. The
memory of their enemy, and the purpose of their struggle have long faded into
oblivion.
+ unit_description= _ "There is little left in these towering ruins, of
the men they once were. Warriors at heart, they are lost in the dream of
unlife, wandering through the battles of their memory, and fighting desperately
for release, for a peace bought only by strength of arms. And so they do
struggle; both unthinking, and unrelenting.
Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
die_sound=skeleton-big-die.ogg
Modified: trunk/data/units/Undead_Skele_Soul_Shooter.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Skele_Soul_Shooter.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Skele_Soul_Shooter.cfg (original)
+++ trunk/data/units/Undead_Skele_Soul_Shooter.cfg Tue May 1 09:21:30 2007
@@ -14,7 +14,7 @@
advanceto=null
{AMLA_TOUGH 3}
cost=38
- unit_description= _ "The most powerful of the undead archers invariably
end up being those who were themselves archers in their previous life. They
wander the fields of battle, guided by the fading memory of their former skill,
neither knowing, nor caring what their purpose, or foes be. They are driven
only by a malice borne of the anguish of their empty and incoherent existence.
+ unit_description= _ "The most powerful of the undead archers invariably
end up being those who were themselves archers in their previous life. They
wander the fields of battle, guided by the fading memory of their former skill,
neither knowing, nor caring what their purpose, or foes be. They are driven
only by a malice borne of their empty and incoherent existence.
Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
usage=archer
Modified: trunk/data/units/Undead_Spirit_Ghost.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Spirit_Ghost.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Spirit_Ghost.cfg (original)
+++ trunk/data/units/Undead_Spirit_Ghost.cfg Tue May 1 09:21:30 2007
@@ -13,9 +13,9 @@
advanceto=Wraith,Shadow
cost=20
usage=scout
- unit_description= _ "It is one of the greater mercies of creation that
a human soul is immutable, and cannot be destroyed. However, the many things a
necromancer can do in spite this are entirely horrifying.
+ unit_description= _ "It is one of the greater mercies of creation that
a human soul is immutable, and cannot be destroyed. However, the many things a
necromancer can do in spite of this are entirely horrifying.
-Trapped within a shroud of vile enchantments, a spirit likens unto the wind in
the sails of a ship. The contrivance that results from this prison is an
unfailing servant, which can be bound to whatever task their master sees fit.
+Trapped within a shroud of enchantments, a spirit likens unto the wind in the
sails of a ship. The result of this prison is an unfailing servant, which can
be bound to whatever task their master sees fit.
Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}
die_sound=wail-long.wav
Modified: trunk/data/units/Undead_Spirit_Spectre.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Spirit_Spectre.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Spirit_Spectre.cfg (original)
+++ trunk/data/units/Undead_Spirit_Spectre.cfg Tue May 1 09:21:30 2007
@@ -13,7 +13,7 @@
{AMLA_TOUGH 3}
cost=52
usage=scout
- unit_description= _ "Sometimes called the 'hollow men', spectres form
the right arm of their master's power. These abominations are a rightful terror
to the living, and keep a sleepless vigil over their master's domain.
+ unit_description= _ "Sometimes called the 'hollow men', spectres form
the right arm of their master's power. They are a rightful terror to the
living, for they are quite as deadly as their appearance suggests.
The creation of these is no mean feat; the real danger in encountering one is
that it is likely only the harbinger of a much more dangerous force that will
follow in its wake.
Modified: trunk/data/units/Undead_Spirit_Wraith.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Spirit_Wraith.cfg?rev=17224&r1=17223&r2=17224&view=diff
==============================================================================
--- trunk/data/units/Undead_Spirit_Wraith.cfg (original)
+++ trunk/data/units/Undead_Spirit_Wraith.cfg Tue May 1 09:21:30 2007
@@ -12,9 +12,8 @@
advanceto=Spectre
cost=38
usage=scout
- unit_description= _ "These tortured forms of what were once warriors
are among the most terrifying things a necromancer can create, for a sword will
cleave right through them, as through air itself. What inspires such fear is
the thought that these beasts are invincible, a belief that is actually far
from the truth.
-
-Because of this, a means was made by which the enchantments that drive these
creatures could renew themselves through the very thing which threatened them.
+ unit_description= _ "These shades of what were once warriors are among
the most terrifying things a necromancer can create, for a sword will cleave
right through them, as through air itself. What inspires such fear is the
thought that these beasts are invincible, a belief that is fortunately far from
the truth.
+
Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}
die_sound=wail-long.wav
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