Author: mordante
Date: Sun May 27 12:13:28 2007
New Revision: 17901

URL: http://svn.gna.org/viewcvs/wesnoth?rev=17901&view=rev
Log:
got rid of display::map_w() and now uses the value from the theme code

Modified:
    trunk/src/display.cpp
    trunk/src/display.hpp
    trunk/src/editor/editor_layout.cpp

Modified: trunk/src/display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=17901&r1=17900&r2=17901&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Sun May 27 12:13:28 2007
@@ -2488,7 +2488,7 @@
                        msg = message;
                        action = false;
                }
-               msg = font::word_wrap_text(msg,font::SIZE_SMALL,map_w()*3/4);
+               msg = 
font::word_wrap_text(msg,font::SIZE_SMALL,map_area().w*3/4);
 
                int ypos = chat_message_x;
                for(std::vector<chat_message>::const_iterator m = 
chat_messages_.begin(); m != chat_messages_.end(); ++m) {

Modified: trunk/src/display.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.hpp?rev=17901&r1=17900&r2=17901&view=diff
==============================================================================
--- trunk/src/display.hpp (original)
+++ trunk/src/display.hpp Sun May 27 12:13:28 2007
@@ -126,7 +126,6 @@
        //width of the portion of the display which shows the game area. Between
        //mapx and x is the sidebar region.
        int w() const { return screen_.getx(); }
-       int map_w() const { return w() - 140; }
        int h() const { return screen_.gety(); }
 
        const SDL_Rect& map_area() const 

Modified: trunk/src/editor/editor_layout.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/editor/editor_layout.cpp?rev=17901&r1=17900&r2=17901&view=diff
==============================================================================
--- trunk/src/editor/editor_layout.cpp (original)
+++ trunk/src/editor/editor_layout.cpp Sun May 27 12:13:28 2007
@@ -35,9 +35,9 @@
 }
 
 void adjust_sizes(const display &disp, size_specs &sizes) {
-       sizes.brush_x = disp.map_w() + 23;
+       sizes.brush_x = disp.map_area().w + 23;
        sizes.brush_y = 190;
-       sizes.palette_x = disp.map_w() + 13;
+       sizes.palette_x = disp.map_area().w + 13;
        sizes.palette_y = sizes.brush_y + 160 + 10;
        sizes.palette_w = sizes.terrain_space * default_palette_width;
        sizes.palette_h = disp.h() - sizes.palette_y - 60;


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