Author: esr
Date: Fri Jun 22 13:36:30 2007
New Revision: 18373

URL: http://svn.gna.org/viewcvs/wesnoth?rev=18373&view=rev
Log:
Move screen up to the map_display class.

Modified:
    trunk/src/display.cpp
    trunk/src/display.hpp

Modified: trunk/src/display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=18373&r1=18372&r2=18373&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Fri Jun 22 13:36:30 2007
@@ -63,8 +63,13 @@
        size_t sunset_timer = 0;
 }
 
-map_display::map_display(const gamemap& map, const config& theme_cfg) : 
map_(map), theme_(theme_cfg,screen_area()), zoom_(DefaultZoom)
-{
+map_display::map_display(CVideo& video, const gamemap& map, const config& 
theme_cfg) : screen_(video), map_(map), theme_(theme_cfg,screen_area()), 
zoom_(DefaultZoom)
+{
+       if(non_interactive()) {
+               screen_.lock_updates(true);
+       }
+
+       image::set_zoom(zoom_);
 }
 
 map_display::~map_display()
@@ -114,9 +119,9 @@
 display::display(unit_map& units, CVideo& video, const gamemap& map,
                const gamestatus& status, const std::vector<team>& t,
                const config& theme_cfg, const config& cfg, const config& 
level) :
-       map_display(map, theme_cfg),
+       map_display(video, map, theme_cfg),
        _scroll_event("scrolled"),
-       screen_(video), xpos_(0), ypos_(0),
+       xpos_(0), ypos_(0),
        units_(units),
        temp_unit_(NULL),
        minimap_(NULL), redrawMinimap_(false), redraw_background_(true),
@@ -132,13 +137,7 @@
        diagnostic_label_(0), fps_handle_(0)
 {
        singleton_ = this;
-       if(non_interactive()) {
-               screen_.lock_updates(true);
-       }
-
        std::fill(reportRects_,reportRects_+reports::NUM_REPORTS,empty_rect);
-
-       image::set_zoom(zoom_);
 
        //inits the flag list
        flags_.reserve(teams_.size());

Modified: trunk/src/display.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.hpp?rev=18373&r1=18372&r2=18373&view=diff
==============================================================================
--- trunk/src/display.hpp (original)
+++ trunk/src/display.hpp Fri Jun 22 13:36:30 2007
@@ -53,11 +53,25 @@
 class map_display
 {
 public:
-       map_display(const gamemap& map, const config& theme_cfg);
+       map_display(CVideo& video, const gamemap& map, const config& theme_cfg);
        ~map_display();
 
        static Uint32 rgb(Uint8 red, Uint8 green, Uint8 blue)
                { return 0xFF000000 | (red << 16) | (green << 8) | blue; }
+
+       //the dimensions of the display. x and y are
+       //width/height. mapx is the width of the portion of the
+       //display which shows the game area. Between mapx and x is the
+       //sidebar region.
+       int w() const { return screen_.getx(); }
+       int h() const { return screen_.gety(); }
+       const SDL_Rect& minimap_area() const 
+               { return theme_.mini_map_location(screen_area()); }
+       const SDL_Rect& unit_image_area() const 
+               { return theme_.unit_image_location(screen_area()); }
+
+       SDL_Rect screen_area() const
+               { const SDL_Rect res = {0,0,w(),h()}; return res; }
 
        /**
         * Returns the area used for the map
@@ -82,6 +96,7 @@
        int hex_size() const { return zoom_; }
 
 protected:
+       CVideo& screen_;
        const gamemap& map_;
        theme theme_;
        int zoom_;
@@ -152,21 +167,6 @@
        //display to the frame buffer. If force is true, will not skip frames,
        //even if running behind.
        void draw(bool update=true,bool force=false);
-
-       //the dimensions of the display. x and y are width/height. mapx is the
-       //width of the portion of the display which shows the game area. Between
-       //mapx and x is the sidebar region.
-       int w() const { return screen_.getx(); }
-       int h() const { return screen_.gety(); }
-
-       const SDL_Rect& minimap_area() const 
-               { return theme_.mini_map_location(screen_area()); }
-       const SDL_Rect& unit_image_area() const 
-               { return theme_.unit_image_location(screen_area()); }
-
-       SDL_Rect screen_area() const
-               { const SDL_Rect res = {0,0,w(),h()}; return res; }
-
 
        //check if pixel x,y is outside specified area
        bool outside_area(const SDL_Rect& area, const int x, const int y) const;
@@ -474,7 +474,6 @@
        //this surface must be freed by the caller
        surface get_minimap(int w, int h);
 
-       CVideo& screen_;
        CKey keys_;
        int xpos_, ypos_;
 


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