Author: alink
Date: Fri Aug 3 06:09:30 2007
New Revision: 19310
URL: http://svn.gna.org/viewcvs/wesnoth?rev=19310&view=rev
Log:
move a little "temporary hack" to a place where it will be very rarely used
Modified:
trunk/src/game_display.cpp
Modified: trunk/src/game_display.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_display.cpp?rev=19310&r1=19309&r2=19310&view=diff
==============================================================================
--- trunk/src/game_display.cpp (original)
+++ trunk/src/game_display.cpp Fri Aug 3 06:09:30 2007
@@ -344,16 +344,15 @@
tile_stack_append(image::get_image(game_config::grid_image));
}
- //FIXME: this is a temporary hack to render/flush
- //the stack, so we can draw text
- tile_stack_render(xpos, ypos);
-
// draw reach_map information
if (!reach_map_.empty() && !is_shrouded && on_map) {
reach_map::iterator reach =
reach_map_.find(*it);
if (reach == reach_map_.end()) {
tile_stack_append(image::get_image(game_config::unreachable_image,image::UNMASKED,image::NO_ADJUST_COLOUR));
} else if (reach->second > 1) {
+ //FIXME: this is a temporary hack to
render/flush
+ //the stack, so we can draw text
+ tile_stack_render(xpos, ypos);
const std::string num =
lexical_cast<std::string>(reach->second);
draw_text_in_hex(*it, num,
font::SIZE_PLUS, font::YELLOW_COLOUR);
}
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits