Author: hajo
Date: Wed Aug 22 01:34:34 2007
New Revision: 19713

URL: http://svn.gna.org/viewcvs/wesnoth?rev=19713&view=rev
Log:
doxygen, comments

Modified:
    trunk/src/animated.hpp
    trunk/src/animated.i

Modified: trunk/src/animated.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/animated.hpp?rev=19713&r1=19712&r2=19713&view=diff
==============================================================================
--- trunk/src/animated.hpp (original)
+++ trunk/src/animated.hpp Wed Aug 22 01:34:34 2007
@@ -11,6 +11,9 @@
 
    See the COPYING file for more details.
 */
+
+//! @file animated.hpp 
+//! Animate units.
 
 #ifndef ANIMATED_IMAGE_H_INCLUDED
 #define ANIMATED_IMAGE_H_INCLUDED
@@ -44,11 +47,12 @@
        animated(const std::vector<frame_description> &cfg, int start_time = 
0,bool force_change =false);
 
 
-       // Adds a frame
+       //! Adds a frame to an animation.
        void add_frame(int duration, const T& value,bool force_change =false);
 
-       //Starts an animation cycle. The first frame of the animation to start
-       //may be set to any value by using a start_time different to 0
+       //! Starts an animation cycle. 
+       //! The first frame of the animation to start may be set 
+       //! to any value by using a start_time different to 0.
        void start_animation(int start_time, bool cycles=false, double 
acceleration=1);
 
        int get_begin_time() const;
@@ -57,14 +61,15 @@
        void update_last_draw_time();
        bool need_update() const;
 
-       //True if the current animation was finished
+       //! Returns true if the current animation was finished.
        bool animation_finished() const;
        bool animation_would_finish() const;
        int get_animation_time() const;
-       //For the moment, all the following functions dont't use (or 
incorrectly) acceleration
+
+       //! @todo For the moment, all the following functions dont't use (or 
incorrectly use) acceleration
        const int get_animation_duration() const;
        const T& get_current_frame() const;
-       // get the next frame (or the current + shift frames)
+       //! Get the next frame (or the current + shift frames)
        const T& get_next_frame(int shift = 1) const;
        const int get_current_frame_begin_time() const;
        const int get_current_frame_end_time() const;
@@ -97,11 +102,11 @@
                int start_time_;
        };
 
-       bool does_not_change_;  // optimization for 1-frame permanent animations
+       bool does_not_change_;  // Optimization for 1-frame permanent animations
        bool started_;
        std::vector<frame> frames_;
 
-       //these are only valid when anim is started
+       // These are only valid when anim is started
        int start_tick_; // time at which we started
        bool cycles_;
        double acceleration_;

Modified: trunk/src/animated.i
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/animated.i?rev=19713&r1=19712&r2=19713&view=diff
==============================================================================
--- trunk/src/animated.i (original)
+++ trunk/src/animated.i Wed Aug 22 01:34:34 2007
@@ -11,7 +11,10 @@
    but WITHOUT ANY WARRANTY.
 
    See the COPYING file for more details.
-   */
+*/
+
+//! @file animated.i 
+//! Templates related to animations.
 
 #include "global.hpp"
 


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