Author: alink
Date: Thu Nov  1 17:25:46 2007
New Revision: 21385

URL: http://svn.gna.org/viewcvs/wesnoth?rev=21385&view=rev
Log:
The dark border of text written in hexes (def%, turn to reach) was in
DARK_COLOUR, which is some dark blue (why?). Change it to black.
Also kill this now unused and misleading DARK_COLOUR.

Modified:
    trunk/src/display.cpp

Modified: trunk/src/display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=21385&r1=21384&r2=21385&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Thu Nov  1 17:25:46 2007
@@ -802,7 +802,7 @@
        );
 
        surface text_surf = font::get_rendered_text(text, font_sz, color);
-       surface back_surf = font::get_rendered_text(text, font_sz, 
font::DARK_COLOUR);
+       surface back_surf = font::get_rendered_text(text, font_sz, 
font::BLACK_COLOUR);
        const int x = get_location_x(loc) - text_surf->w/2
                      + static_cast<int>(x_in_hex* hex_size());
        const int y = get_location_y(loc) - text_surf->h/2


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