Author: alink
Date: Thu Nov  1 23:48:22 2007
New Revision: 21397

URL: http://svn.gna.org/viewcvs/wesnoth?rev=21397&view=rev
Log:
wire the select-unit sound of zookeeper (only for your unit)
PS: the sound play strange on my system

Modified:
    trunk/src/mouse_events.cpp

Modified: trunk/src/mouse_events.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/mouse_events.cpp?rev=21397&r1=21396&r2=21397&view=diff
==============================================================================
--- trunk/src/mouse_events.cpp (original)
+++ trunk/src/mouse_events.cpp Thu Nov  1 23:48:22 2007
@@ -23,6 +23,7 @@
 #include "marked-up_text.hpp"
 #include "menu_events.hpp"
 #include "preferences_display.hpp"
+#include "sound.hpp"
 #include "replay.hpp"
 #include "show_dialog.hpp"
 #include "unit_abilities.hpp"
@@ -1218,6 +1219,7 @@
                                        paths::route route = get_route(u, 
go_to, current_team());
                                        gui_->set_route(&route);
                                }
+                               sound::play_sound("select-unit.wav");
                                game_events::fire("select",hex);
                        } else {
                                unit_movement_resetter move_reset(u->second);


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