Author: alink
Date: Thu Nov 1 23:48:22 2007
New Revision: 21397
URL: http://svn.gna.org/viewcvs/wesnoth?rev=21397&view=rev
Log:
wire the select-unit sound of zookeeper (only for your unit)
PS: the sound play strange on my system
Modified:
trunk/src/mouse_events.cpp
Modified: trunk/src/mouse_events.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/mouse_events.cpp?rev=21397&r1=21396&r2=21397&view=diff
==============================================================================
--- trunk/src/mouse_events.cpp (original)
+++ trunk/src/mouse_events.cpp Thu Nov 1 23:48:22 2007
@@ -23,6 +23,7 @@
#include "marked-up_text.hpp"
#include "menu_events.hpp"
#include "preferences_display.hpp"
+#include "sound.hpp"
#include "replay.hpp"
#include "show_dialog.hpp"
#include "unit_abilities.hpp"
@@ -1218,6 +1219,7 @@
paths::route route = get_route(u,
go_to, current_team());
gui_->set_route(&route);
}
+ sound::play_sound("select-unit.wav");
game_events::fire("select",hex);
} else {
unit_movement_resetter move_reset(u->second);
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